MS-06R Zaku II High Mobility Type (Psycho Zaku)

MS-06R Zaku II High Mobility Type (Psycho Zaku)

The MS-06R Zaku II High Mobility Type (Reuse "P" Device) (aka Psycho Zaku) is a prototype Mobile Suit from the manga Mobile Suit Gundam Thunderbolt and its anime adaptation. It is piloted by Daryl Lorenz .


The MS-06R Zaku II High Mobility Type (Reuse "P" Device) is a Mobile Suit used by the Living Dead Division of the Zeon Army. It is an experimental unit equipped with the "Reuse P (Psycho) Device" - a next-generation operating system that has the potential to actuate an MS's limbs by communicating with the motor drive system of the MS directly by thought. Thanks to this system, even people with little piloting experience can master the controls in a short time. Although Ensign Daryl Lorenz is the pilot of the Psycho Zaku and his main mission is to sniper at very long range, piloting the unit requires a great command of the controls. It is believed that some training time is necessary, but since he was sent into combat, the training was extremely short thanks to the device. In order to draw 100% of their abilities, the pilot must have all four limbs amputated to fully interface with the MS.

  • Reuse P (Psycho) Device:

A next-generation operating system that has the potential to operate an MS like a pilot's arms and legs, by communicating with the MS's motor drive system directly through an electrical signal transmitted through the pilot's brain . Even people with little piloting experience can master the controls of the Reuse P device in a short time because, at a basic level, the pilot only has to think about movement. In order to use the system to its full potential, all of the pilot's limbs must be amputated and replaced with special prostheses.

  • Subarm:

Like the MS-06 Zaku II, two secondary arms are mounted on the Backpack. This is especially handy for the Reuse P as it mounts a large arsenal of handguns and spare magazines on the weapon mounts of its boosters.

  • Booster:

The MS-06R Zaku High Mobility Type (Reuse "P" Device) can attach a maximum of one large thruster and two small thrusters to its back to increase the power of its thrusters, thus achieving high efficiency and high mobility. They also serve as propellant tanks, with the smaller boosters also serving as weapon mounts. They can be ejected from the Backpack when empty.


  • Shoulder shield:

Mounted on the right shoulder, it serves as a defense to block projectiles or explosions.

  • 120mm machine gun:

The 120mm machine gun is a standard weapon for Zaku-type MS. It is a shell gun that does not require energy to use, however its effectiveness against heavy armor is very limited. Two of these weapons are stored under the lower propellant tank. While four spare magazines are stored on the upper booster.

  • Zaku Bazooka 280mm:

The 280mm Zaku bazooka was another standard weapon that could be equipped to the Zaku type MS. The bazooka fired explosive rounds which were quite effective against the armor of MS and Federation battleships. The MS-06R Zaku II High Mobility Type carries a hand-held bazooka and 4 spare magazines attached to the upper propellant tank.

  • Giant Bazooka 360mm

A large bazooka originally designed for use by Dom-series MSs. The 360mm bazooka is fed from a 10-round magazine, and a single round is powerful enough to rip the chest out of an enemy MS. Three of these weapons are stored under the upper rocket booster.

  • Sturm Faust

A single-use projectile weapon similar to a simplified bazooka/rocket launcher. The MS-06R Zaku II High Mobility Type carries three Sturm Fausts which are stored on the rocket's lower booster.

  • Heat Hawk

An axe-shaped close combat weapon, it uses a superheated blade to pierce the armor of MS or enemy vehicles. Thermal energy is generated by the power of the Zaku II's thermonuclear reactor and relayed through the hands of the MS. The MS-06R Zaku II High Mobility Type is armed with two weapons of this type.

  • Beam Bazooka

A weapon originally developed for the Rick Dom. The bazooka has its own internal reactor, rather than an E-cap, and is essentially a scaled-down Musai-type deck gun for MS use. Due to the use of a reactor rather than an E-cap, the bazooka is capable of a single sustained explosion or multiple short bursts, requiring a long cooldown period of approximately 10 minutes before it can be fired. used again.


In December UC 0079, Daryl quickly overpowers the Psycho Zaku's control system and uses the MS to damage the Moore Brotherhood's mothership Beehive, a modified Columbus-class, and destroy several Salamis cruisers. He also faces the FA-78 Full Armor Gundam piloted by his nemesis Io Fleming and narrowly defeats him in a fierce fight. THE

Psycho Zaku is heavily damaged during the battle and set to self-destruct before being abandoned in order to protect his advanced technologies. However, the Newtype monk Levan Fuu secretly acquires the wreckage of the Psycho Zaku at the end of the war and transports it to Earth from the South Seas Alliance. His brainwashed forces begin repairing the Psycho Zaku and continuing research into the Reuse P device under the supervision of JJ Sexton. In UC 0080, this project attracts the attention of Federation forces and the rest of Zeon.

Did you know?

  • The colors of the Psycho Zaku are strikingly similar to those of the MS-06R-2 Zaku II High Mobility Type piloted by Johnny Ridden.
  • The Reuse P (Psycho) device is similar to the Alaya-Vijnana system of the Post-Disaster universe, as both allow the MS to be controlled by the pilot's thought. However, they differ greatly in terms of mechanics and system details.
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